How to get started with Basic4GL Mobile.
The general purpose commands and functions (e.g. input, output, file I/O).
How to use the sprite and tilemap routines to create 2D graphics.
Routines for phone/tablet specific functions like multi-touch input.
The Basic4GL BASIC language syntax.
Introduction to the Basic4GL Mobile integrated debugger, and how to use it.
How to use Basic4GL Mobile to create a standalone Android App (.apk file).
Note: Requires Basic4GL Mobile Pro.
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